Hi Sanat,
Code: const osg::NodePath& nodePath = picker->getFirstIntersection().nodePath; is only giving you the first intersection, which may not be either of your models (it could be terrain, for example). I'm guessing you need to search the entire set rather than just trying the first intersection. Code: Intersections& osgUtil::PolytopeIntersector::getIntersections () typedef std::set<Intersection> osgUtil::PolytopeIntersector::Intersections Cheers, Tom ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=37335#37335 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

