Hi, I have read through the example in the QSG (quick start guide) as well as example programs for the Picking behavior.
I know how the eventAdapter, handle(), etc works. My problem is: In my ctor for picking class I set the two nodes for which I want to check if any of them have been picked. Given that I have the nodePath from the intersector, how can I check if the node I am interested in is in the nodePath ? (I tried using getName and setName but that didn't help) Any help in this matter would be great! (If my explanation has not been clear, I would be happy to re-post) Thanks in advance. Sincerely, Sanat ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=37303#37303 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

