Hi,

I have read through the example in the QSG (quick start guide) as well as 
example programs for the Picking behavior.

I know how the eventAdapter, handle(), etc works. My problem is:

In my ctor for picking class I set the two nodes for which I want to check if 
any of them have been picked. 

Given that I have the nodePath from the intersector, how can I check if the 
node I am interested in is in the nodePath ? (I tried using getName and setName 
but that didn't help)

Any help in this matter would be great! (If my explanation has not been clear, 
I would be happy to re-post)

Thanks in advance.

Sincerely,
Sanat

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http://forum.openscenegraph.org/viewtopic.php?p=37303#37303





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