Chris, I haven't been impressed at all with VS2010. The IDE tends to crash quite a bit - annoying, but not the end of the world. I did have an issue with 64-bit builds, particularly with Qt-4.7.x. Seems that there were byte-alignment issues (http://support.microsoft.com/kb/2280741). After installing the hotfix everything seems OK, at least no problems that I could blame on the compiler :). I haven't tried SP1 yet. I even tried looking for a list of fixes, but it seems that MS doesn't want to publish them.
So my suggestion - if there is nothing wrong with the current development setup, don't upgrade. The IDE is slower and buggier than ever. That being said, it is (finally) generating proper binaries in x64 with the hotfix. The last item I forgot to mention is that there are duplicate symbols between osgDB::fstream and std::fstream that require the /FORCE:MULTIPLE linker option to work around. Only an issue on 2010 builds. HTH Chuck On Mar 16, 2011, at 7:06 PM, Chris 'Xenon' Hanson wrote: > VC++2010 SP1 is apparently out now. > > https://www.microsoft.com/downloads/en/details.aspx?FamilyID=75568aa6-8107-475d-948a-ef22627e57a5 > > > I have one client who really wants to use OSG on 2010 (64-bit even!) and I'm > curious > about people's experiences with stability. Is 2010 generating good solid > binaries from the > OSG codebase, or are there still issues that we'll need to see if the SP1 > fixes? > > -- > Chris 'Xenon' Hanson, omo sanza lettere. [email protected] > http://www.alphapixel.com/ > Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting. > Contracting. > "There is no Truth. There is only Perception. To Perceive is to Exist." - > Xen > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

