Hi,
So for this header issue, there is no planed change on 2.8.3 ?
The only fix is to add the include by hand ?
Thanks.
Regard,
Vincent.
Le 17/03/2011 19:32, D.J. Caldwell a écrit :
Sorry, everyone. I hit "Send" too fast before I could remember
something else import to my experience.
There were some minor changes discussed in the list about adding an
include directive to a few header files. Try referring to
http://groups.google.com/group/osg-users/browse_thread/thread/459e4bc93cc6922c/1fe07b41ff8b02de?lnk=gst&q=iterator+build#1fe07b41ff8b02de
<http://groups.google.com/group/osg-users/browse_thread/thread/459e4bc93cc6922c/1fe07b41ff8b02de?lnk=gst&q=iterator+build#1fe07b41ff8b02de>
for the details (subject line in that thread reads "VS 2010 and OSG
v2.8.3"). This discusses how the iterator header is required in a few
places under the VS2010 build of OSG 2.8.3.
Good luck...
D.J.
On Thu, Mar 17, 2011 at 2:13 PM, D.J. Caldwell <[email protected]
<mailto:[email protected]>> wrote:
Hi, Chris.
I have been using OSG 2.8.3 built as 64 bit shared libraries with
VS2010 (no SP1) on 64 bit Windows 7 for several weeks now, with no
real "problems".
Specifically with OSG, using CMake 2.8.3, I only had problems with
the INSTALL target; it appears the .lib, .dll, and .exe files
weren't where INSTALL was looking to copy from, so I had to move
things manually to where INSTALL could find them. (There's
probably been chatter on this, and I just missed it).
I didn't suffer from the Hotfix issue that Qt 2.7.x calls out
because I also use Qt in my app, and I built Qt first (so I got
the hotfix).
I won't go into the performance comments; you guys have pretty
much covered all the bases.
Hope this helps...
D.J.
On Thu, Mar 17, 2011 at 1:47 PM, Anders Backman <[email protected]
<mailto:[email protected]>> wrote:
I second the one about performance.
I have a 4 Core Machine (8 with HT) with 6GB memory.
Since I started using VS2010, I feel kidnapped by Microsoft.
The Intellisense is extremely slow for larger projects.
VS is an editor, but sometimes it feels like a CAD
application, it commonly uses 700-800Mb, and it is locks up
now and then.
Reloading a solution with 30-some projects takes forever...
So its not really a huge leap forward from VS2008, which feels
like a Ferrari in comparison.
Seems that they have merged the Word team with the VS2010
development team...
VS2010, is more like Microsoft Word, but with a compiler.
For day to day C++ development (not using .NET), its a
pain...waiting for the circle most of the time.
But the fonts are nicer :-)
The one and only thing that really sticks out as a positive
improvement is the performance profiler. Thats really really
nice. Although it only works for 32bit apps :-(
/A
On Thu, Mar 17, 2011 at 6:29 PM, Paul Sherman
<[email protected] <mailto:[email protected]>> wrote:
Chris,
I have not, as of yet, gotten around to building OSG with
VS2010SP1, but in general I would say that if you are
using VS2010, get the service pack. It fixes quite a few
bugs and there are some drastic improvements in
performance. The one woefully horrible piece of
functionality is "Go To Definition" which is still pretty
slow even after the one time, murderously slow database
rebuild. I use 3rd party tools instead. Other than that, I
think it is a good set of fixes.
-Paul
On 3/17/2011 10:09 AM, Chuck Seberino wrote:
Chris,
I haven't been impressed at all with VS2010. The IDE
tends to crash quite a bit - annoying, but not the end
of the world. I did have an issue with 64-bit builds,
particularly with Qt-4.7.x. Seems that there were
byte-alignment issues
(http://support.microsoft.com/kb/2280741). After
installing the hotfix everything seems OK, at least no
problems that I could blame on the compiler :). I
haven't tried SP1 yet. I even tried looking for a
list of fixes, but it seems that MS doesn't want to
publish them.
So my suggestion - if there is nothing wrong with the
current development setup, don't upgrade. The IDE is
slower and buggier than ever. That being said, it is
(finally) generating proper binaries in x64 with the
hotfix. The last item I forgot to mention is that
there are duplicate symbols between osgDB::fstream and
std::fstream that require the /FORCE:MULTIPLE linker
option to work around. Only an issue on 2010 builds.
HTH
Chuck
On Mar 16, 2011, at 7:06 PM, Chris 'Xenon' Hanson wrote:
VC++2010 SP1 is apparently out now.
https://www.microsoft.com/downloads/en/details.aspx?FamilyID=75568aa6-8107-475d-948a-ef22627e57a5
I have one client who really wants to use OSG on
2010 (64-bit even!) and I'm curious
about people's experiences with stability. Is 2010
generating good solid binaries from the
OSG codebase, or are there still issues that we'll
need to see if the SP1 fixes?
--
Chris 'Xenon' Hanson, omo sanza lettere.
[email protected] http://www.alphapixel.com/
Digital Imaging. OpenGL. Scene Graphs. GIS. GPS.
Training. Consulting. Contracting.
"There is no Truth. There is only Perception.
To Perceive is to Exist." - Xen
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__________________________________________
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90187 Umeå University, Sweden
[email protected] <mailto:[email protected]>
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