hi Ryan >>Has anyone had success getting the VRML plugin to work in iPhone / iOS? >>Also, has anyone have any luck with these other formats? >>DAE >>OBJ >>FBX >>3DS
Some of those formats are fine others i'm not sure about. DAE, if you can find the dependencies built for IOS then no probs as I think you build OpenCollada yourself OBJ, this plugin has no dependancies so should be fine (I think i've used it in fact and just built fine on my machine) FBX, i'm pretty sure this is a no show as you have to use prebuilt libs, which at the moment don't include IOS 3DS, again no dependancies so should be fine (just built fine on my machine) For features like skinning etc which you might be using DAE or FBX for, I have been converting them to osgb to avoid having to build the plugins on every platform. Works fine for me. Cheers Tom
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