I think I'm going to hang myself... I just hope there will not be too much problems. Unfortunately, I will not be able to test your sumbission right now, I'm sorry. I'll tell you when I can.
Sukender PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/ ----- "Michael Platings" <[email protected]> a écrit : > Hello FBX plugin users, > Autodesk have released version 2012.1 of the FBX SDK, and I've now > updated the plugin to work with it - source attached. > The new SDK has deprecated/removed several features used by the plugin > so to get it working again I've had to make non-trivial changes that > may break loading/saving some files. I've tested with a wide range of > files but more testing will be appreciated :) > The SDK's directory structure and library names have changed and as I > don't know the default file locations on Mac & Linux I need help > adding those to FindFBX.cmake . > > I'll delay actually submitting the changes for a while to give you > guys time to fix the Mac & Linux paths and test/fix any bugs that may > have been created. > Thanks > -Michael > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

