Hi,

Just uploaded 2.8.4 and investigating the use of shaders to build some edge 
blending code.  Tried example osgshaderterrain and got the following error at 
runtime

bin]# ./osgshaderterrain
Creating terrain...done.
glLinkProgram "" FAILED
Program "" infolog:
Vertex info
-----------
(16) : error C3004: function "texture2D" not supported in this profile

Warning: detected OpenGL error 'invalid enumerant' after RenderBin::draw(,)

So went back to 2.8.3 and tried that example -- same results.

GLSL linking problem?  Missing dependency? 

Any suggestions where to look for the problem.  Rather new at this shading 
stuff so please excuse if the error is obvious to more seasoned developers.
... 

Thank you!

Cheers,
John

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