On 6/6/2011 3:24 PM, basil huffman wrote: > Hello all, I am a a beginner to all things OpenGL and OSG specifically. My > ultimate goal is to take a list of 3d points and plot them out but right now > I am just trying to get used to OSG... and it apparently has quite the > learning curve. At any rate, if anyone can help me, it would be greatly > appreciated. > 1. To start off with, then I go into the folder containing OSG and run: > cmake -DBUILD_OSG_EXAMPLES=1 > I am confronted with output to the extent that I am missing LibXml2, CURL, > OpenAL, wxWidgets, Qt3 (I have Qt4 though), JPEG, PNG, and TIFF. Are these > fatal errors and where can I go about getting these libraries (a Google > search for a lot of them proved fruitless)?
Do you have the 3rdparty libs package? It includes some of those, and the rest aren't critical. > 2. Throwing those error messages aside, I opened one of the examples with a > Visual Studio 2008 solution file (osgwidetmessagebox.. chosen completely at > random) and tried to build. It searches for the lib files, but appends a d to > them i.e. <filename>d.lib and, thus, cannot find them in my lib folder as > they do not exist. I manually went into the Linker settings and removed the > d and get hit with a slew of unresolved externals. Which lib files is it looking for? > 3. Also, is there a solid beginner's tutorial? The information on the main > site seems lacking and not much pops up in Google. This is what I am looking > for the most, I reckon. There's the OSG Quickstart guide, have you seen that? > 4. Is OSG even the best option here? I am only using it as my project > manager mentioned that other parts of our project were written using it (I am > just working on a utility though) and it might be good for consistency's sake > to use it. If there is a easier-to-use OpenGL toolkit/framework, I have no > qualms with switching. Maybe, maybe not. Tell us more about what you're seeking to do and then we can advise. -- Chris 'Xenon' Hanson, omo sanza lettere. [email protected] http://www.alphapixel.com/ Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting. Contracting. "There is no Truth. There is only Perception. To Perceive is to Exist." - Xen _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

