Thanks for the tip Torben,
When I call osgDB::Registry::instance()->getImageProcessor(), I get NULL coming 
back. Digging a bit deeper,  OSGs image processor relies on NVTT plugin, which 
relies on Nvidias NVTT SDK, which I'm struggling to find on the interweb. If 
you have a link to NVTT SDK download handy, could you send it to me.

I'm sensing I might need to pass through the flaming gauntlet just to get to a 
point where I can get a feeling for whether this is going to help me. ;-)

BTW. Does this reliance on NVTT mean it would only work in NVidia hardware?

Cheers.
Chris. 


zonk wrote:
> Hi,
> 
> OSG provides an image processor class, it is used to compress and decompress 
> image, maybe you can use it.
> 
> Thank you!
> 
> Cheers,
> Torben


------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=40682#40682





_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to