Thanks for the tip Torben, When I call osgDB::Registry::instance()->getImageProcessor(), I get NULL coming back. Digging a bit deeper, OSGs image processor relies on NVTT plugin, which relies on Nvidias NVTT SDK, which I'm struggling to find on the interweb. If you have a link to NVTT SDK download handy, could you send it to me.
I'm sensing I might need to pass through the flaming gauntlet just to get to a point where I can get a feeling for whether this is going to help me. ;-) BTW. Does this reliance on NVTT mean it would only work in NVidia hardware? Cheers. Chris. zonk wrote: > Hi, > > OSG provides an image processor class, it is used to compress and decompress > image, maybe you can use it. > > Thank you! > > Cheers, > Torben ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=40682#40682 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

