Hi, I'm loading a 3ds track model with some transparent materials that represent trees. Unfortunately in OSG these textures does not appear transparent.
See attached screenshot. Transparency is assigned in the 3ds material and alpha is associated to a b/w jpg image. Is there a way to "cycle" through the loaded textures and enable transparency? or, better, can I set a property to the root node to enable transparency to all child textures? Thank you! Cheers, Roberto ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=40985#40985 Attachments: http://forum.openscenegraph.org//files/texture_not_transparent_510.jpg _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org