On Tue, 2011-07-26 at 20:13 +0200, Daniel Cámpora wrote:
> Hello again :),
> 
> 
> Jeremy Moles wrote:
> > 
> > 
> > > From the addremove example from the sources, I see we can either set a 
> > > mask within the widget (like in "Button"), or add callbacks in the 
> > > Window. Is there a preference on doing this? E.g., in the addremove 
> > > example the clickable items change their color from within the widget, 
> > > whereas in the canvas example this is triggered by a callback in the 
> > > Window. Are there any efficiency considerations on this?
> > > 
> > 
> > You MUST set an event mask to get the events in the first place. This
> > seems like two different questions, perhaps? :)
> > 
> 
> 
> Sorry, I was confused by the addremove example. I'm familiar with the 
> nodemasks, but I found the example a little bit confusing given the fact it 
> overrides methods to be traversed by the EventHandler (which is hidden in the 
> createExample method) and sets callbacks.
> 
> Thanks!

I get a lot of questions about this via e-mail. In the next version of
osgWidget, I plan on making only ONE way to respond to events. I got a
bit carried away back in those days... :)

> Daniel
> 
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=41638#41638
> 
> 
> 
> 
> 
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> 


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