Hi all, this is not really a bug I guess but I want to spare other people from having to find this:
I tried creating loads of animation instances of the same type. This worked OK as long as I created all instances at once, but when I created additional instances during the simulation then their skeletons were totally warped, making my guys look like something from "The Thing". I found out that I could not clone a running animation. Instead I have to keep the original animation around and clone all visible instances from that. Cheers, Martin ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=43430#43430 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

