Could be because I am trying to update vertex of skeleton animated model based on osgAnimation? In this case, how could I mix two things together?
Thank you! Cheers, Aitor ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=43475#43475 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

