Hello,
I am really sorry to trouble you again with my naive questions. :-)
(1)Where does LineSegmentIntersector carry out its intersection? In GPU
or CPU?
(2) How can I know which processes happen in GPU, which ones in CPU?
(perhaps only draw traversal happens in GPU?)
(3)How can I check the rendering rates of my osg programm? Is it
invariant during run time or does it remain constant?
Thank you very much in advance!
Shuiying
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