I just hacked the State constructor and now I get this message:.

> 
> Warning: detected OpenGL error 'invalid value' at 
> Geometry::drawImplementation() after vertex arrays setup.

Ok, so now I know there is an openGL error in the middle of the 
Geometry::drawImplementation() method.

Is there an easy way to find out WHAT causes this error?

Thank you!

Cheers,
Martin

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