Hi Sebastian,

this is a little off-topic, but this might interst others as well.

I have been using  gDebugger 5.8 (the last before AMD decided to make it a
visual studio 2010 plugin, damn it!)
until 2 days ago, when my free 1-year-licence expired.
Since then I was unable to run it again, I tried uninstall-reinstall, asked
gRemedy if it was possible to renew the licence, but didn't get any reply...

Did someone get stuck on the same issue? Any suggetion?

Thank you,
Ricky



On Tue, Jan 24, 2012 at 23:52, Sebastian Messerschmidt <
[email protected]> wrote:

> I strongly suggest using gDebugger. It solved about 99% of my problems, as
> it can break at OpenGL errors and step into source code.
>
> cheers
> Sebastian
>
>  I just hacked the State constructor and now I get this message:.
>>
>>
>>  Warning: detected OpenGL error 'invalid value' at
>>> Geometry::drawImplementation() after vertex arrays setup.
>>>
>> Ok, so now I know there is an openGL error in the middle of the
>> Geometry::drawImplementation() method.
>>
>> Is there an easy way to find out WHAT causes this error?
>>
>> Thank you!
>>
>> Cheers,
>> Martin
>>
>> ------------------
>> Read this topic online here:
>> http://forum.openscenegraph.**org/viewtopic.php?p=44996#**44996<http://forum.openscenegraph.org/viewtopic.php?p=44996#44996>
>>
>>
>>
>>
>>
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