Hi, I'm using FRAME_BUFFER_OBJECT as render target to render into an FBO. I would like to generate mipmaps for this FBO...
How can I do this ? Is there any function like "myFBOTexture->buildMipMaps()" that I can call in my FBO camera's post-render callback ? Thank you! Cheers, Aurelien ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=45163#45163 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

