Hi,

I'm working on a IK system to use in the transition between different 
animations. I have already implemented the IK CCD algorithm, but I need to know 
the bones position at animations initial frame.
It is posible to get it from osgAnimation::TimelineAnimationManager animation 
list?  or from osg osgAnimation::Animation channels???
I have been looking the osg class reference documentation, but I can't find how 
to get that information...

Any help will be appreciated, Thank you!

Cheers,
Aitor

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=45501#45501





_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to