Hi, I'm working on a IK system to use in the transition between different animations. I have already implemented the IK CCD algorithm, but I need to know the bones position at animations initial frame. It is posible to get it from osgAnimation::TimelineAnimationManager animation list? or from osg osgAnimation::Animation channels??? I have been looking the osg class reference documentation, but I can't find how to get that information...
Any help will be appreciated, Thank you! Cheers, Aitor ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=45501#45501 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

