Hi Martin,

> I am surprised about my little test program. I would like compare
> displaylists with frame buffer objects. Because, I suppose that the
> displaylists have to be faster than the vbo, because the displaylists
> are precompiled. But in my example I get another result:

I think what you're testing is the performance difference between vertex
data on system memory and vertex data on graphics card memory.

It doesn't makes that much sense to compare displaylists with fbos,
because displaylists are about opengl commands and fbos about opengl data.


Greetings,
Daniel

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