thanks chris for swift response On Thu, Mar 1, 2012 at 11:16 PM, Chris Hanson <[email protected]> wrote:
> On Thu, Mar 1, 2012 at 10:21 AM, Mohammed Rashad < > [email protected]> wrote: >> >> How to render a tide or tsunami flood using openscenegraph for urban area >> is there anything already done for it? >> I am even ready to develop one thing on top of OSG if someone shed some >> light >> > > OSGOcean can render water, but I don't think it will compute the flood > inundation and computational fluid dynamics. > > I seem to recall there are some GIS tools out there for computing > flooding, and you could perhaps take the output data of those and visualize > it in OSG. > I searched and couldnt find any GIS tool in opensource for visualising some urban area with some buildings and flood/Tsunami keep on coming slowly on a keypress. By hacking osgOcean and osgRiver can I do it and submit to OSG as a nodekit :-) > > >> -- >> Regards, >> Rashad >> >> >> _______________________________________________ >> osg-users mailing list >> [email protected] >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> >> > > > -- > Chris 'Xenon' Hanson, omo sanza lettere. [email protected] > http://www.alphapixel.com/ > Training • Consulting • Contracting > 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 > • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL > Digital Imaging • GIS • GPS • Telemetry • Cryptography • Digital Audio • > LIDAR • Kinect • Embedded • Mobile • iPhone/iPad/iOS • Android > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > -- Regards, Rashad
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