Hi Frank, On 2 March 2012 22:50, Frank Sullivan <[email protected]> wrote: > The above workaround seems to work pretty well. However, it is necessary to > give dead particles a depth of -FLT_MIN so that they don't get sorted behind > particles that are behind the camera (and thus have negative depth).
When you have a solution you are happy with could you post the full modified files to osg-submissions, thanks. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

