Hi Martin, I just tried out your sample. This is exactly what I'm looking for, for a game I'm working on. Looks super slick.
One thing I did have to change before I could compile the sample - in CMakeLists.txt, I had to change: SET(USE_OSG_GA 0) to SET(USE_OSG_GA 1) (I got the latest version of the sample from the SVN trunk.) Thank you! Cheers, David ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=46925#46925 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

