Really no one has a clue about how to do it ?

I tried to look at the getPrimList and the getContours functions of the 
tessallator but it seems the array are the same as before the tesselation. I 
also tried to look at the PrimitiveSetList of my geometry but I can only find 
one after the tessellation (I thought the tesselation would add new 
PrimitiveSet) and I really don't see where to get the information that I need 
to create my new surfaces.
No one has a clue ?

Thank you!

Cheers,
Bob

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=48022#48022





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