Yes, we already reported the same bug. We are waiting for Robert to decide what's best because that code was changed to fix another bug when OSG was closing. For now i'm working with the trunk and changin those two variables as they were in previous versions because the bug at exit doesn't happen in Android.
2012/6/19 James Athey <[email protected]> > WIW, there is nothing wrong with static initialization on Android, and the > change to Scene.cpp is definitely a bug. Without compiler specific > directives, there is no way to ensure that static variables will be > initialized in any particular order. (AKA the Static Initialization Order > Fiasco.) > > Thanks, > James >
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