Hi,
I am starting to play with animation in OSG. I would like to animate Nathan.osg model. The aim is to have control over the different parts of the body and get, for example, a rotating arm. I dont know where to start. I have been trying to use DOFTransform, but I cant convert any of the children to DOFTransform (I am getting NULL casting). I have also tried to create a child DOFTransform node and add the arm as a child but not working either. Could someone give me some hints on where to concentrate? Tutorial, example or just the right classes to do it. Or maybe if it is not possible with that model, some clues about the right models to do that. Thank you in advance.
_______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

