TheBarrelShifter wrote:
> Hi all,
> 
> @Manuel - Sorry, yes I noticed the gcc you are using is the Apple one after I 
> posted the question.
> 
> Actually my original question was about MacPorts gcc - I tried all the 
> versions 43, 44, 45, 46, 47 & 48 - None of them build OSG as you discovered, 
> and all of them have the crashing problem when you build your own app with it 
> and try to link against OSG built with either the Apple gcc, or the 
> llvm-gcc-4.2 from Macports.
> 
> It would be really nice to solve this problem.
> 
> ... 
> 
> Thank you!
> 
> Cheers,
> Tobias


For now, until we discover how, I believe that the best solution is building 
everything with Apple's compilers. Maybe using frameworks could be a valid 
solution, but it's mac os x dependent.

------------------------
See you, Manuel.

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=48900#48900





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