On Fri, Aug 24, 2012 at 6:56 PM, Michael W. Hall <hal...@att.net> wrote:
> My application uses Qt. Currently I have it just reading a .ive file > when it starts. This .ive was generated from the BMNG. I would like to > keep using this for the app, and apply my maps to it. > If you still have the BMNG data around, osgEarth can consume it directly, and not need your .IVE. Alternately, you can feed it a VPB IVE as well. I don't know how well it can merge terrain from a VPB IVE with additional SRTM data. I would like to have a menu option to allow users to import maps into > the application. Importing the maps would be handled by a "Map Data > Manager". This would also allow the user to see the coverage they have > imported by selecting that type and the Map Data Manager would highlight > the maptiles in a specified color. > That's all UI that's up to you. > I have downloaded some SRTM data that is in DTED format. I would like > to get this on my .ive earth on the fly. If some people can point me in > the right direction on how I can utilize osgEarth to help that would be > great. I am looking at the osgEarth Documentation as I type. Looks > like more research. > http://osgearth.org/wiki/DevelopersGuide // Add an elevationlayer (SRTM from a local GeoTiff file) { GDALOptions gdal; gdal.url() = "c:/data/srtm.tif"; ElevationLayer* layer = new ElevationLayer( "SRTM", gdal ); map->addElevationLayer( layer ); } One of the sample .earth files provided with osgEarth might illustrate this as well. -- Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com http://www.alphapixel.com/ Training • Consulting • Contracting 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL Digital Imaging • GIS • GPS • Telemetry • Cryptography • Digital Audio • LIDAR • Kinect • Embedded • Mobile • iPhone/iPad/iOS • Android
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