On Mon, Sep 10, 2012 at 8:35 PM, Randall Hand <[email protected]>wrote:

>  I'm experimenting with OpenScenegraph for a new project, and I've build a
> simple application that opens 2 viewer windows, and places 3 teapots in
> them (using the teapot object from the osgteapot example), translating them
> into different positions.  My resulting scene graph (saved as an osg) looks
> like this:
>


> Pretty basic.. However, I'm only getting about 60-70fps (in each of my 2
> viewers).  I've already set the vsync=false in my Stateset for the viewer
> (if I run with _nothing_ in my Scene Graph I get over 1000fps).  Is this
> typical performance? I really expected to still be getting 100+fps easy
> with such trivial geometry.
>
>
  I didn't really dissect your graph structure, but it would seem like it
could perform better.

  How does it perform with only one window, especially one window with two
teapots in it? It could be that some adverse effect of how you have set up
your two windows is hurting your performance.


-- 
Chris 'Xenon' Hanson, omo sanza lettere. [email protected]
http://www.alphapixel.com/
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