It's better, but still slower than I'ld expect. Hovers now around
100-110fps.
--
Randall Hand
http://www.vizworld.com


On Mon, Sep 10, 2012 at 10:10 PM, Chris Hanson <[email protected]> wrote:

> On Mon, Sep 10, 2012 at 8:35 PM, Randall Hand <[email protected]>wrote:
>
>>  I'm experimenting with OpenScenegraph for a new project, and I've build
>> a simple application that opens 2 viewer windows, and places 3 teapots in
>> them (using the teapot object from the osgteapot example), translating them
>> into different positions.  My resulting scene graph (saved as an osg) looks
>> like this:
>>
>
>
>> Pretty basic.. However, I'm only getting about 60-70fps (in each of my 2
>> viewers).  I've already set the vsync=false in my Stateset for the viewer
>> (if I run with _nothing_ in my Scene Graph I get over 1000fps).  Is this
>> typical performance? I really expected to still be getting 100+fps easy
>> with such trivial geometry.
>>
>>
>   I didn't really dissect your graph structure, but it would seem like it
> could perform better.
>
>   How does it perform with only one window, especially one window with two
> teapots in it? It could be that some adverse effect of how you have set up
> your two windows is hurting your performance.
>
>
> --
> Chris 'Xenon' Hanson, omo sanza lettere. [email protected]
> http://www.alphapixel.com/
> Training • Consulting • Contracting
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>
>
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>
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