robertosfield wrote:
> Hi David,
> 
> I can't recall all the options off the top of my head so with the help
> of osgdem --help and grep I get:
> 
> $ osgdem --help | grep LOD
> --LOD             Create a LOD'd database.
> --PagedLOD        Create a PagedLOD'd database.
> --subtile <LOD> <X> <Y>
> -l <numOfLevels>  Specify the number of PagedLOD levels to generate.
> 
> So the last one is the one you want, so just add a -l 5 or something
> similar to your osgdem or vpbmaster command line.
> 
> Robert.
> 
> 
> 
> On 5 September 2012 23:44, David Glenn <> wrote:
> 
> > Greetings All!
> > 
> > I'm just getting the time to do some real study on VPB and I had some 
> > questions about LOD and controlling it!
> > 
> > First of all, I'm going to reverence a tool that I know “Terra Vista” for 
> > an example. If you don't know about this tool, I understand and try to 
> > explain in more detail.
> > 
> > One of the tricks you can do in Terra Vista is that you can limit the 
> > amount of LOD's you can use in a given area over others. This allows you to 
> > build terrain that has higher level of detail in some areas (where it 
> > matters ) and allows other areas to max out at a lower level of detail. 
> > This in the end would make the terrain take up less space than of all of 
> > the terrain was at a high level of detail.
> > 
> > I managed to get a group of satellite data at 1 meter resolution and it 
> > works fine, but it's taking up over 50 gigs of Hard disk space. I like to 
> > cut it back a bit so I can at lease maybe get it on a double layer DVD, if 
> > not , a blue ray disk.  I figure that if I can cut back on the resolution 
> > in areas that I don’t need to be at 1 meter resolution, I can cut the size 
> > in whole of the terrain to something more manageable.
> > 
> > Dglenn
> > 
> > ------------------------
> > David Glenn
> > ---------------
> > D Glenn 3D Computer Graphics &amp; Media Systems.
> > www.dglenn.com
> > 
> > ------------------
> > Read this topic online here:
> > http://forum.openscenegraph.org/viewtopic.php?p=49791#49791
> > 
> > 
> > 
> > 
> > 
> > _______________________________________________
> > osg-users mailing list
> > 
> > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> > 
> _______________________________________________
> osg-users mailing list
> 
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> 
>  ------------------
> Post generated by Mail2Forum


Well, I have made some headway on Paged LOD's and made some terrains files, but 
I also found something interesting and I was wondering is someone can explain 
this to me! 

When I make a terrain with -l set to 20, I get a bunch of files titled with the 
name, level of detail number, the X location in the grid and a Y location on 
the grid fallowed with "_subtile"! I figured that I would find at least 19 sets 
of files listed from L0 up to L19 or L20 but what I get is 12 sets listed from 
L0 to L11. Can anyone explain this to me? I'm in the middle of writing a paper 
on this and after reviewing code and files, I thought I knew what was going on, 
but now I'm confused!!   :?

------------------------
David Glenn
---------------
D Glenn 3D Computer Graphics &amp; Media Systems.
www.dglenn.com

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=50901#50901





_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to