Hi Daniel, Is there a reason why you can't just use a osg::Camera that is drawn after the main scene?
Robert. On 21 November 2012 08:58, Daniel Schmid <[email protected]>wrote: > Hello all**** > > ** ** > > I have a camera postdrawcallback, and I want to draw a little > scene-subgraph manually. So lets say for my subgraph I have a osg::Node as > an entry point.**** > > How can I call the drawImplementations of the objects inside this subgraph > manually?**** > > ** ** > > The reason for doing this is a post processing. I have quads with assigned > textures that I want to draw in this postprocessing step. I know there is > osgPPU but unfortunately it doesn’t work with composite viewer so I decided > to have my postpro implemented in the postdraw callback.**** > > ** ** > > So, how can I draw nodes manually?**** > > ** ** > > Regards**** > > Daniel**** > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > >
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