Hi Robert I tried to setup the main view camera to rtt, and add a post-render camera (like in the HelpHandler), like you suggest. Then I added a screen quad to the post-render camera, which renders the texture of the rtt camera. It results in a black screen, it seems like either... - the main cameras textures are not yet available - the order of the cameras is wrong (although post render should be after main camera...) - i messed up something in my code (also probable)
I will try to make an example program that illustrates this behaviour... Regards Daniel robertosfield wrote: > Hi Daniel, > > Is there a reason why you can't just use a osg::Camera that is drawn after > the main scene? > > Robert. > > On 21 November 2012 08:58, Daniel Schmid < ()> wrote: > > > > > Hello all > > > > I have a camera postdrawcallback, and I want to draw a little > > scene-subgraph manually. So lets say for my subgraph I have a osg::Node as > > an entry point. > > How can I call the drawImplementations of the objects inside this subgraph > > manually? > > > > The reason for doing this is a post processing. I have quads with assigned > > textures that I want to draw in this postprocessing step. I know there is > > osgPPU but unfortunately it doesn’t work with composite viewer so I decided > > to have my postpro implemented in the postdraw callback. > > > > So, how can I draw nodes manually? > > > > Regards > > Daniel > > > > > > _______________________________________________ > > osg-users mailing list > > () > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > (http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org) > > > > > > > ------------------ > Post generated by Mail2Forum ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=51202#51202 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

