Hi, seems like i missed a bracket when i looked at the implementation. Actually osg::Image::computeRowWidthInBytes calculates 10 bytes and not 6 (osg::Image::computeRowWidthInBytes(3, GL_RGB, GL_UNSIGNED_BYTE, 2) ). Thanks for your hint hybr and sorry for the inconvenience.
Thank you! Cheers, Claus ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=51758#51758 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

