Hi Wang

I'm using your VDSM implementation in my project, and also Silverlining for 
atmosphere simulation. Did you implement your own tone-mapping (HDR) or do you 
use Silverlining in the standard way?

In case you use your own tone-mapping, I would be interested in some sample 
code, because I didn't manage to achieve something that was usable... 

Thank you!

Cheers,
Daniel

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