Hi Jordi Torres and Jan Ciger, Thank you very much for the reply.
I downloaded ffmpeg1.0 from FFmpeg site. Now compiled statically to generate ".a" files. I generated /armeabi-v7a/libavformat.a /armeabi-v7a/libavcodec.a /armeabi-v7a/libavdevice.a /armeabi-v7a/libswscale.a l/armeabi-v7a/libavutil.a /armeabi-v7a/libswresample.a /armeabi-v7a/libswresample.a. After this I downloaded the latest submission for ffmpeg plugin (by David Longest dated Oct 09, 2012). Replaced all files of this to "$OSG/src/plugins/ffmpeg" folder. Now I gave the following cmake command Code: cmake .. -DOSG_BUILD_PLATFORM_ANDROID=ON -DDYNAMIC_OPENTHREADS=OFF -DDYNAMIC_OPENSCENEGRAPH=OFF -DOSG_GL_DISPLAYLISTS_AVAILABLE=OFF -DOSG_GL_MATRICES_AVAILABLE=ON -DOSG_GL_VERTEX_FUNCS_AVAILABLE=ON -DOSG_GL_VERTEX_ARRAY_FUNCS_AVAILABLE=ON -DOSG_GL_FIXED_FUNCTION_AVAILABLE=ON -DOSG_CPP_EXCEPTIONS_AVAILABLE=OFF -DOSG_GL1_AVAILABLE=OFF -DFFMPEG_LIBAVCODEC_INCLUDE_DIRS=/home/ttpl/Android/OSGSupport/ffmpeg -DFFMPEG_LIBAVCODEC_LIBRARIES=/home/ttpl/Android/OSGSupport/ffmpeg/libavcodec.a -DFFMPEG_LIBAVDEVICE_INCLUDE_DIRS=/home/ttpl/Android/OSGSupport/ffmpeg -DFFMPEG_LIBAVDEVICE_LIBRARIES=/home/ttpl/Android/OSGSupport/ffmpeg/libavdevice.a -DFFMPEG_LIBAVFORMAT_INCLUDE_DIRS=/home/ttpl/Android/OSGSupport/ffmpeg -DFFMPEG_LIBAVFORMAT_LIBRARIES=/home/ttpl/Android/OSGSupport/ffmpeg/libavformat.a -DFFMPEG_LIBAVUTIL_INCLUDE_DIRS=/home/ttpl/Android/OSGSupport/ffmpeg -DFFMPEG_LIBAVUTIL_LIBRARIES=/home/ttpl/Android/OSGSupport/ffmpeg/libavutil.a -DFFMPEG_LIBSWSCALE_INCLUDE_DIRS=/home/ttpl/Android/OSGSupport/ffmpeg -DFFMPEG_LIBSWSCALE_LIBRARIES=/home/ttpl/Android/OSGSupport/ffmpeg/libswscale.a -DFFMPEG_ROOT=/home/ttpl/Android/OSGSupport/ffmpeg -DOSG_GL2_AVAILABLE=OFF -DOSG_GL3_AVAILABLE=OFF -DOSG_GLES1_AVAILABLE=ON -DOSG_GLES2_AVAILABLE=OFF -DCMAKE_CXX_FLAGS=__STDC_CONSTANT_MACROS -DJ=4 -DCMAKE_INSTALL_PREFIX=/home/ttpl/Android/OpenSceneGraph-3.0.1_GL1/osginstall Faced some error and solved them. "make install" installed all include and lib files to "/home/ttpl/Android/OpenSceneGraph-3.0.1_GL1/osginstall" folder. I gave "/home/ttpl/Android/OpenSceneGraph-3.0.1_GL1/osginstall" path as "OSG_ANDROID_DIR" in Android.mk files. As of my knowledge to use ffmpeg plugin I should use "USE_OSGPLUGIN()" macro. Here I am facing problem. I dont have much idea how to use this plugin. Can you please help me how to link ffmpeg plugin for Android. ... Thank you! Cheers, Koduri ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=52322#52322 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

