On Fri, 8 Feb 2013 16:41:42 +0000, Robert Osfield wrote:
Hi Marci,

On 6 February 2013 14:57, Marcin Prus <[email protected]> wrote:
Robert,
problem I found is different from the one discussed about math/cmath/log
etc. and I can confirm it still exists in current version.

Algorithm is wrong, computation doesn't take block nature of some
compressions into account and fails for last mipmaps in non square textures (size computed is smaller then single block size). My solution is to use code from dds plugin instead of one introduced in image.cpp. This way we have single function instead of two of them and new one (from old dds plugin
code) works properly.

Could you post the changes you've made to address the problem to
osg-submissions, I've checked I don't have any record of other
submissions dealing with this issue so if you did send one alas I
didn't get it.

Robert,
I can still see my original post on the submisstion list dated 07.01.2013. I've just sent it again, hope it will get to you this time. I think it may wait for approval because of attachments size, I think it did last time.

Best,
Marcin


Thanks,
Robert.
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