Hi,

I have a flt model and multiple *.dds texture files in a Directory :-

my folder contains :-

(1) terrain.flt
(2) road.dds 
(3) buildings.dds
(4) banners.dds

I know how to read and apply single  .dds texture file to my model 
(terrain.flt) :-

    osg::ref_ptr<osg::Node> terrainModel (osgDB::readNodeFile
("c:/my_folder/terrain.flt"));
    osg::ref_ptr<osg::Texture2D> tex (new osg::Texture2D);
    osg::ref_ptr<osg::Image> image (osgDB::readImageFile
("c:/my_folder/road.dds "));

    tex->setImage(image.get());
    
    osg::ref_ptr<osg::StateSet> state=terrainModel->getOrCreateStateSet(); 

    state->setTextureAttributeAndModes(0,tex.get
(),osg::StateAttribute::ON);



but i don't know how to read and apply all these textures to my model 
(terrain.flt).

Help me.

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