Hi,
I have a flt model and multiple *.dds texture files in a Directory :-
my folder contains :-
(1) terrain.flt
(2) road.dds
(3) buildings.dds
(4) banners.dds
I know how to read and apply single .dds texture file to my model
(terrain.flt) :-
osg::ref_ptr<osg::Node> terrainModel (osgDB::readNodeFile
("c:/my_folder/terrain.flt"));
osg::ref_ptr<osg::Texture2D> tex (new osg::Texture2D);
osg::ref_ptr<osg::Image> image (osgDB::readImageFile
("c:/my_folder/road.dds "));
tex->setImage(image.get());
osg::ref_ptr<osg::StateSet> state=terrainModel->getOrCreateStateSet();
state->setTextureAttributeAndModes(0,tex.get
(),osg::StateAttribute::ON);
but i don't know how to read and apply all these textures to my model
(terrain.flt).
Help me.
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