Robert Osfield <robert.osfield@...> writes:

> 
> Hi Lokesh,
> 
> Your OpenFlight model references all the textures it needs, and if you
> want to replace or apply new ones you should simply reload the model
> in Creator or other compatible modelling tool and apply the changes
> you need then save again.
> 
> Robert.
> 


hi Robert,

I have a FLT model which has references to *.tga texture files(with proper
UV mapping).

i converted these *.tga files into *.dds texture files using Nvidia DDS
utility tool (nvdxt.exe).

now, i want to load and apply these *.dds texture files to my original FLT
model.


-Lokesh  


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