Robert Osfield <robert.osfield@...> writes:
>
> Hi Lokesh,
>
> Your OpenFlight model references all the textures it needs, and if you
> want to replace or apply new ones you should simply reload the model
> in Creator or other compatible modelling tool and apply the changes
> you need then save again.
>
> Robert.
>
hi Robert,
I have a FLT model which has references to *.tga texture files(with proper
UV mapping).
i converted these *.tga files into *.dds texture files using Nvidia DDS
utility tool (nvdxt.exe).
now, i want to load and apply these *.dds texture files to my original FLT
model.
-Lokesh
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