Hello Lokesh

A hack for testing would be to rename the references in the binary flt.
But this should be done for testing of course.

Another option is to run a visitor over the loaded model an replace the texture file name references with the new extension.

cheers
Sebastian


Robert Osfield <robert.osfield@...> writes:

Hi Lokesh,

Your OpenFlight model references all the textures it needs, and if you
want to replace or apply new ones you should simply reload the model
in Creator or other compatible modelling tool and apply the changes
you need then save again.

Robert.


hi Robert,

I have a FLT model which has references to *.tga texture files(with proper
UV mapping).

i converted these *.tga files into *.dds texture files using Nvidia DDS
utility tool (nvdxt.exe).

now, i want to load and apply these *.dds texture files to my original FLT
model.


-Lokesh


_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to