Hi, In effect, I see the env_color computation in the fragment shader. I'm able to multiply this one by a tiny constant < 1 (like 0.2) to obtain the result desired, but the problem is that the total final tone change drastically.
I don't know if I've made right operation, but I'm trying to re-calibrate the total tone using wave and bottom top color and come another problem: changing those values at runtime I receive a double corruption from FFTOceanSurface like this: Code: *** glibc detected *** bin/Demo: double free or corruption (!prev): 0x0000000006fab330 *** ======= Backtrace: ========= /lib/x86_64-linux-gnu/libc.so.6(+0x7eb96)[0x7f0ac5ab8b96] /usr/local/lib/libosgOcean.so(_ZNSt12_Destroy_auxILb0EE9__destroyIPSt6vectorIN8osgOcean9OceanTileESaIS4_EEEEvT_S8_+0x52)[0x7f0ac126d602] /usr/local/lib/libosgOcean.so(_ZN8osgOcean15FFTOceanSurface10computeSeaEj+0x142)[0x7f0ac126b782] /usr/local/lib/libosgOcean.so(_ZN8osgOcean15FFTOceanSurface5buildEv+0x40)[0x7f0ac126c970] /usr/local/lib/libosgOcean.so(_ZN8osgOcean15FFTOceanSurface18getSurfaceHeightAtEffPN3osg5Vec3fE+0x145)[0x7f0ac12676d5] Parameters for wave and top color are thought to runtime change? I need to perform some operation to achieve the runtime modification? Best Thank you! Cheers, Dario ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=56573#56573 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org