Thanks I'll check out the effect and merge it.

Kim.


On 15 November 2013 00:33, Tisham Dhar <[email protected]>wrote:

> Hi,
>
> I have successfully implemented a changing reflection intensity by adding
> 1) Multiplier to env_map
> 2) Creating a uniform corresponding to the multiplier in the shader
> 3) Setting this uniform via stateset and creating a corresponding variable
> in FFTOceanSurface.
>
> SVN diff to release tag attached.
>
> Cheers,
>
> whatnick.
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=57225#57225
>
>
>
>
> Attachments:
> http://forum.openscenegraph.org//files/refelection_var_diff_551.txt
>
>
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to