Thanks I'll check out the effect and merge it. Kim.
On 15 November 2013 00:33, Tisham Dhar <[email protected]>wrote: > Hi, > > I have successfully implemented a changing reflection intensity by adding > 1) Multiplier to env_map > 2) Creating a uniform corresponding to the multiplier in the shader > 3) Setting this uniform via stateset and creating a corresponding variable > in FFTOceanSurface. > > SVN diff to release tag attached. > > Cheers, > > whatnick. > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=57225#57225 > > > > > Attachments: > http://forum.openscenegraph.org//files/refelection_var_diff_551.txt > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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