On 24 October 2013 14:41, Glenn Waldron <[email protected]> wrote: > Well, Paul did ask for per-context uniforms. But re-reading the original > post, it's evident that the GC ID is not available during cull anyway ... > so scratch that idea :) >
The CullVisitor::getRenderInfo() method could be used to access to the osg::State object and hence ContextID that is relevant to the current cull traversal. Alternatively you could do CullVisitor::getCurrentCamera() and get its' GraphicsContext which has the State and the hence ContextID. Robert.
_______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

