Hi All, to disable mouse intaraction I used: view->getCamera()->setAllowEventFocus(false);
Does it make sense? Is there a better way? In case this another option I have to set manually in my track map object copy constructor since a clone method is not available for a view. Moreover, I set a camera manipulator to the track map view just to call home() method to fit the track. In fact the home() implementation works only if a manipulator is set. Since I really don't need a manipulator fot that view, what should I do get the same behavior without a manipulator? Regards, Gianni ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=57061#57061 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org