Hi Gianni, since you dont need manipulator for the map view you can only set the viewmatrix. Something like
view->getCamera()->setViewMatrixAsLookAt(....) and you make a top down view Nick On Mon, Nov 4, 2013 at 3:24 PM, Gianni Ambrosio <ga...@vi-grade.com> wrote: > Hi All, > to disable mouse intaraction I used: > > view->getCamera()->setAllowEventFocus(false); > > Does it make sense? Is there a better way? > > In case this another option I have to set manually in my track map object > copy constructor since a clone method is not available for a view. > > Moreover, I set a camera manipulator to the track map view just to call > home() method to fit the track. In fact the home() implementation works > only if a manipulator is set. Since I really don't need a manipulator fot > that view, what should I do get the same behavior without a manipulator? > > Regards, > Gianni > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=57061#57061 > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- trajce nikolov nick
_______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org