Hi Nick, I'm not sure the point is the type of node used. I try to explain in detail.
Basically I would like to use the same sub-scene that represents my moving object both on the main 3D view and on the track map. A moving object is insert in the scene of the main view. It can be scaled and its transformation matrix changes during animation. The transformation is a PositionAttitudeTransform but a MatrixTransform should work the same. The problem is now related to the fact I would like to add the root node of the sub-scene also to the root node of the track map view. That is useful since updated transformations for the moving objects are automatically reflected on the track map. That means the moving object moves correctly on the track. But the track map view is much smaller than the main view. So that, if the track graphics is fine, the moving objects on the track are too small to be seen. So I need to scale the moving object on the track map view, but without changing the scale on the 3D main view nor on the transformation that must move correctly also on the track map view. Regards Gianni ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=57003#57003 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

