In case anyone comes across this, I ended up solving the problem by subclassing 
the InteractiveImageHandler, QWidgetImage, and QGraphicsViewAdapter.

I had to get the InteractiveImageHandler to do the right coordinate projection 
for the the clicks, and I had to get the QWidgetImage and QGraphicsViewAdapter 
to only handle events on the widgets I wanted; which I solved by adding a check 
for a custom QT Dynamic Property on my widgets; that way only interactive 
widgets would handle the events, and others would be passed on to the 
manipulators.

Thank you!

Cheers,
Nick

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=59218#59218





_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to