In case anyone comes across this, I ended up solving the problem by subclassing the InteractiveImageHandler, QWidgetImage, and QGraphicsViewAdapter.
I had to get the InteractiveImageHandler to do the right coordinate projection for the the clicks, and I had to get the QWidgetImage and QGraphicsViewAdapter to only handle events on the widgets I wanted; which I solved by adding a check for a custom QT Dynamic Property on my widgets; that way only interactive widgets would handle the events, and others would be passed on to the manipulators. Thank you! Cheers, Nick ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=59218#59218 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

