Good day,

I'm working on an Android OSG program and I've recently upgraded from OSG 3.0.1 
to OSG 3.3.1. The viewer seems to work correctly, I do see the objects I load, 
but as soon as I give a touch input the model goes out of view. In the second 
navigation mode the model starts spinning extremely fast, even with the 
smallest touch input. Previously, in version 3.0.1, this worked fine for me. Is 
there something changed in the later osg versions and does the osg 
AndroidExample needs to be updated or is there something else I'm missing?
It looks like it needs normalized inputs rather than absolute pixels values, 
but I got stuck implementing that for picking objects, which I can't get back 
to work.

Wouter

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