Thanks Robert, I will give it a try. Actually all I care for now is to see
the Viewer into .NET control, do not care to much of the underlying
approach - but simplier, better.

> I had thought C# was going out of fashion with the advent of tablet
and phones taking midshare and developer time...

Nah, at least not in Macedonia. Here you can not find C++ job, all is .NET,
C#, Java .. suddenly

Thanks again,
Nick


On Wed, May 21, 2014 at 3:49 PM, Robert Osfield <robert.osfi...@gmail.com>wrote:

> Hi Nick et. al,
>
> I had thought C# was going out of fashion with the advent of tablet
> and phones taking midshare and developer time...
>
> If you really need C# integration then perhaps just integrating the
> top level classes like Viewer would be sufficient.
>
> Another possible route you could consider is writing C# integration
> via the new osgDB::PropertyInterface class that I have written to
> assist with scripting integration.  This class provides mechanisms for
> interface discovery, property get/setting and method invocation, and
> uses the new serializers under the hood. It's much lighter weight than
> osgIntrospection as has a pretty mature scripting implementation in
> the form of the new lua plugin.  The lua plugin could form as descent
> example of how to use the new PropertyInterface class.
>
> Robert.
> _______________________________________________
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>



-- 
trajce nikolov nick
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