Thanks Robert, I will give it a try. Actually all I care for now is to see the Viewer into .NET control, do not care to much of the underlying approach - but simplier, better.
> I had thought C# was going out of fashion with the advent of tablet and phones taking midshare and developer time... Nah, at least not in Macedonia. Here you can not find C++ job, all is .NET, C#, Java .. suddenly Thanks again, Nick On Wed, May 21, 2014 at 3:49 PM, Robert Osfield <robert.osfi...@gmail.com>wrote: > Hi Nick et. al, > > I had thought C# was going out of fashion with the advent of tablet > and phones taking midshare and developer time... > > If you really need C# integration then perhaps just integrating the > top level classes like Viewer would be sufficient. > > Another possible route you could consider is writing C# integration > via the new osgDB::PropertyInterface class that I have written to > assist with scripting integration. This class provides mechanisms for > interface discovery, property get/setting and method invocation, and > uses the new serializers under the hood. It's much lighter weight than > osgIntrospection as has a pretty mature scripting implementation in > the form of the new lua plugin. The lua plugin could form as descent > example of how to use the new PropertyInterface class. > > Robert. > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- trajce nikolov nick
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