Hi Nick, I forgot those. Please copy the missing .i files from the python folder to the csharp folder. They are redirecting to the ones one directory level above (the ones i've sent you).
Carsten _________________________ Carsten Scharfe Software Developer Experiment Software ESIM dSPACE GmbH Rathenaustraße 26 33102 Paderborn Germany Tel.: +49 5251 1638-1920 http://www.dspace.com mailto:cscha...@dspace.de _________________________ From: osg-users [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Trajce Nikolov NICK Sent: Friday, May 23, 2014 11:12 AM To: OpenSceneGraph Users Subject: Re: [osg-users] OSG and .NET (C#) Hi Carsten Thanks a bunch! At least some progress. I had to remove from src/csharp/CMakeLists.txt at ln 121 osgdSPACE to get it generated and now configure is complaining (see the attached log). You are sending these files in the zip file, shell I copy them in the csharp folder? OSG VERSION 3.1.6 Configuring done CMake Error in src/csharp/CMakeLists.txt: Cannot find source file: D:/Development/osgswig/src/csharp/osg.i Tried extensions .c .C .c++ .cc .cpp .cxx .m .M .mm .h .hh .h++ .hm .hpp .hxx .in .txx CMake Error in src/csharp/CMakeLists.txt: Cannot find source file: D:/Development/osgswig/src/csharp/osgAnimation.i Tried extensions .c .C .c++ .cc .cpp .cxx .m .M .mm .h .hh .h++ .hm .hpp .hxx .in .txx CMake Error in src/csharp/CMakeLists.txt: Cannot find source file: D:/Development/osgswig/src/csharp/osgDB.i Tried extensions .c .C .c++ .cc .cpp .cxx .m .M .mm .h .hh .h++ .hm .hpp .hxx .in .txx CMake Error in src/csharp/CMakeLists.txt: Cannot find source file: D:/Development/osgswig/src/csharp/osgFX.i Tried extensions .c .C .c++ .cc .cpp .cxx .m .M .mm .h .hh .h++ .hm .hpp .hxx .in .txx CMake Error in src/csharp/CMakeLists.txt: Cannot find source file: D:/Development/osgswig/src/csharp/osgGA.i Tried extensions .c .C .c++ .cc .cpp .cxx .m .M .mm .h .hh .h++ .hm .hpp .hxx .in .txx CMake Error in src/csharp/CMakeLists.txt: Cannot find source file: D:/Development/osgswig/src/csharp/osgManipulator.i Tried extensions .c .C .c++ .cc .cpp .cxx .m .M .mm .h .hh .h++ .hm .hpp .hxx .in .txx CMake Error in src/csharp/CMakeLists.txt: Cannot find source file: D:/Development/osgswig/src/csharp/osgSim.i Tried extensions .c .C .c++ .cc .cpp .cxx .m .M .mm .h .hh .h++ .hm .hpp .hxx .in .txx CMake Error in src/csharp/CMakeLists.txt: Cannot find source file: D:/Development/osgswig/src/csharp/osgText.i Tried extensions .c .C .c++ .cc .cpp .cxx .m .M .mm .h .hh .h++ .hm .hpp .hxx .in .txx CMake Error in src/csharp/CMakeLists.txt: Cannot find source file: D:/Development/osgswig/src/csharp/osgUtil.i Tried extensions .c .C .c++ .cc .cpp .cxx .m .M .mm .h .hh .h++ .hm .hpp .hxx .in .txx CMake Error in src/csharp/CMakeLists.txt: Cannot find source file: D:/Development/osgswig/src/csharp/osgViewer.i Tried extensions .c .C .c++ .cc .cpp .cxx .m .M .mm .h .hh .h++ .hm .hpp .hxx .in .txx Generating done On Fri, May 23, 2014 at 9:19 AM, Carsten Scharfe <cscha...@dspace.de<mailto:cscha...@dspace.de>> wrote: Try the ones in the attached zip file _________________________ Carsten Scharfe Software Developer Experiment Software ESIM dSPACE GmbH Rathenaustraße 26 33102 Paderborn Germany Tel.: +49 5251 1638-1920 http://www.dspace.com mailto:cscha...@dspace.de _________________________ From: osg-users [mailto:osg-users-boun...@lists.openscenegraph.org<mailto:osg-users-boun...@lists.openscenegraph.org>] On Behalf Of Trajce Nikolov NICK Sent: Wednesday, May 21, 2014 10:11 PM To: OpenSceneGraph Users Subject: Re: [osg-users] OSG and .NET (C#) Hi Carsten, again on this topic, I decided to not give up on this. I am wondering how you actually build osgswig from the current source available. I have examined the CMakeLists.txt files in the project and all I can say this is available for python, perl and java only, from my little understanding of CMake configuration. In the main CMakeLists.txt line 174 is adding the src folder for the core And this is the src CMakeLists IF (BUILD_OSGPYTHON) ADD_SUBDIRECTORY(python) ENDIF(BUILD_OSGPYTHON) IF (BUILD_OSGPERL) ADD_SUBDIRECTORY(perl) ENDIF(BUILD_OSGPERL) IF (BUILD_OSGJAVA) ADD_SUBDIRECTORY(java) ENDIF(BUILD_OSGJAVA) since I dont build it for any of these I am not surprised I am ending up with empty project Can you share the build setting for CMake? Thanks again Nick On Wed, May 21, 2014 at 3:54 PM, Trajce Nikolov NICK <trajce.nikolov.n...@gmail.com<mailto:trajce.nikolov.n...@gmail.com>> wrote: Thanks Robert, I will give it a try. Actually all I care for now is to see the Viewer into .NET control, do not care to much of the underlying approach - but simplier, better. > I had thought C# was going out of fashion with the advent of tablet and phones taking midshare and developer time... Nah, at least not in Macedonia. Here you can not find C++ job, all is .NET, C#, Java .. suddenly Thanks again, Nick On Wed, May 21, 2014 at 3:49 PM, Robert Osfield <robert.osfi...@gmail.com<mailto:robert.osfi...@gmail.com>> wrote: Hi Nick et. al, I had thought C# was going out of fashion with the advent of tablet and phones taking midshare and developer time... If you really need C# integration then perhaps just integrating the top level classes like Viewer would be sufficient. Another possible route you could consider is writing C# integration via the new osgDB::PropertyInterface class that I have written to assist with scripting integration. This class provides mechanisms for interface discovery, property get/setting and method invocation, and uses the new serializers under the hood. It's much lighter weight than osgIntrospection as has a pretty mature scripting implementation in the form of the new lua plugin. The lua plugin could form as descent example of how to use the new PropertyInterface class. Robert. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org<mailto:osg-users@lists.openscenegraph.org> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick -- trajce nikolov nick _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org<mailto:osg-users@lists.openscenegraph.org> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick
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