"Jaeha Kim" writes:

> Hi,
>
> I'm a newbie in OpenSceneGraph, I'm glad to meet you :D
>
> I made some mechanical parts by using SolidWorks and exported the
> parts with *.STL format, and then, I converted them to *.OSG (or
> *.OBJ, *.DXF whatever) by using osgConv command.
>
> When trying to display the exported and converted files by using
> osgViewer, I have a problem in rendering them; although they are
> successfully rendered in other programs such as Blender and MeshLab,
> the displayed result looks somewhat strange in osgViewer.
>
> (I attached three screen captures)
>
> Could you explain why this happens and how to solve this problem,
> please?

Hi Jaeha,

I'd say that the normals are wrong.  You can fix that easily in Blender.

-- 
Alberto

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