"Jaeha Kim" writes: > Hi, > > I'm a newbie in OpenSceneGraph, I'm glad to meet you :D > > I made some mechanical parts by using SolidWorks and exported the > parts with *.STL format, and then, I converted them to *.OSG (or > *.OBJ, *.DXF whatever) by using osgConv command. > > When trying to display the exported and converted files by using > osgViewer, I have a problem in rendering them; although they are > successfully rendered in other programs such as Blender and MeshLab, > the displayed result looks somewhat strange in osgViewer. > > (I attached three screen captures) > > Could you explain why this happens and how to solve this problem, > please?
Hi Jaeha, I'd say that the normals are wrong. You can fix that easily in Blender. -- Alberto _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

